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сoncept, programming, design
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Do you love worms as much as I do?
For several years I have gone to sleep and woken up with thoughts of my project.
It seems like Insatia changes me more than I change it.
When is the release date? Who knows. I try my best to do what I’d
like to be doing instead of what I actually end up doing.
My laziness is strong and my procrastination comes in many forms,
is silver-tongued, and whispers to me sweetly.
livejournal,
vk,
gamin,
habrahabr
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artwork, design
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I have worked in the industry for over ten years, for dozens of different developers,
and after a while I started to feel like I was stuck to the hull of the ship.
So I pulled a fast one on Davy Jones, escaped becoming fish food, and set off in
the stormy waters of indie gaming.
lionwoodblog,
lionwood studios,
habrahabr
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Dmitriy "Stada" Lopunov
music, sound effects
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As it happened, I was there when Oleg started working on Insatia. We used our
music project as the basis for the sound design. And there's still a ways to go.
undo
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Localization
Julia Nikolaeva
English language
Laura Hendrickson
English version of website
French language
Testing
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